Google-spinoff Waymo is in the midst of expanding its self-driving car fleet into new regions. Waymo touts more than 200 million miles of driving that informs how the vehicles navigate roads, but the ...
The primary hurdle for AI-generated games has always been "hallucination"—the tendency for AI to lose track of objects or logic over time. To solve this, Yoroll.ai has pioneered a Three-Layer ...
Astute Analytica has recently published a detailed and extensive report analyzing the Game Engine Market. This study spans a decade-long forecast from 2024 to 2033, providing a thorough estimation of ...
Tiramisu brings the power of functional programming and static type safety to game development, leveraging Three.js for professional-grade 3D rendering while maintaining Gleam's elegant, immutable ...
What if creating high-quality 3D models no longer required expensive software, specialized hardware, or years of expertise? Enter Meta’s SAM 3D, an open source AI tool that promises to provide ...
The PS5's 3D audio transforms gaming by creating an immersive sound environment, making players feel like audio comes from all around them. Powered by the Tempest engine, this feature enhances spatial ...
Some games carry a certain Unreal Engine 5 look, just like some games looked like UE3 games (Gears, Arkham Asylum - I'm looking at you). The dramatic Lumen lighting, water that sparkles, dirt that ...
Game engines like Unity and Unreal have helped transform digital twins from engineering concepts into immersive 3D platforms that revolutionize RF network design and wireless testing. Digital twins ...
TL;DR: Project Shadowglass by Starhelm Studios innovates with real-time 3D pixel art graphics, blending retro 16-bit aesthetics and early 3D visuals. Using a modified Godot engine, it offers immersive ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
10/10/2025 - AI was not demonised but framed as a "supportive" tool to be handled responsibly, whilst game engines are increasingly emerging as key instruments for cross-platform production As gaming ...