In the 25 years or so I’ve been playing games, never once have I encountered an earnest conversation about what a game means. You see every other sort of discussion—people talking about how a game ...
Independent developer Number None‘s follow up to Braid, the time-shifting puzzle adventure game, will be The Witness, an exploration-puzzle game on an uninhabited island. Hold onto that knowledge, for ...
When Jonathan Blow reveals a new game, you pay attention. While controversial due to the strong opinions about game development and politics that he's shared online, he made two of the most ...
I’ve thought about Braid a lot since its original release in 2008 on the Xbox 360. At least for me, it signaled the beginning of indie games going mainstream. This humble, short 2D platformer was ...
Hothead Games on Tuesday announced plans to publish Braid, an independently-developed 2D platform action game originally released for the Xbox 360. Braid Braid was created by Jonathan Blow, and is ...
Jonathan Blow, the creator of one of indie gaming’s fomative successes, Braid, has begun hiring a team to develop his first VR game. Now years after his 3D puzzler followup, The Witness (2016), ...
In the 25 years or so I’ve been playing games, never once have I encountered an earnest conversation about what a game means. You see every other sort of discussion — people talking about how a game ...
The summer of 2008 will be remembered by some gamers as the first season in which downloadable games were both better and more buzzworthy than the big-budget stuff being sold at the same time in ...