It’d be easy to get the impression that realtime 3D is really coming of age. For a long time, all computer graphics looked like – well – Tron, at best, and often not nearly as slick. Then pre-rendered ...
At this year's Electronic Entertainment Expo, Oddworld chief creative officer Lorne Lanning and executive producer Bennie Terry III are talking up their latest project, Oddworld: Soulstorm. But they ...
Using Unreal Engine 5, Zero Density’s new template-based broadcast graphics allow users to quickly and easily create and control on-air graphics, virtual studios, AR, and XR content. It’s been a while ...