When building applications, you often come across objects that are quite expensive to create. In some scenarios, the cost of creating new objects is high enough to impact application performance. Here ...
Object wiring ties objects together so they can communicate with each other. Learn the details while applying the concept in .NET. While designing software applications, you’ll encounter situations in ...
The Prototype Pattern involves cloning objects. Learn how to create both deep and shallow clones for instances in your program where creating a new object won't work. The Prototype Pattern is a common ...
June 7, 2001— Experienced Java developers are expected to have a collection of design patterns in their toolbox. Sun’s certification exam for Java architects already explicitly tests for knowledge of ...
Practical .NET Move Beyond Factory Methods with the Builder Pattern in C#/Visual Basic When your objects get sufficiently complicated to create, it's time to simplify your life by moving to the ...
Object-oriented systems are usually partitioned into layers of related responsibilities and only dependencies in one direction are allowed, from higher layers (more specific, less reusable) to lower ...