Display technologies have come a long way. In recent years, we have seen advancements in the field at a pace that has been faster than ever before. With better technology, come issues that need ...
Monitors and TVs tend to have fixed refresh rates, meaning they always update to the next frame on the dot, no matter what. A good rule of thumb is that a 60hz monitor refreshes exactly 60 times per ...
NVIDIA has revealed G-Sync Ultra Low Motion Blur (ULMB) 2, the second generation of tech it designed to minimize motion blur in competitive games. Compared with ULMB, which it released in 2015, the ...
It’s been almost exactly two years since Nvidia announced G-Sync Pulsar, its new backlight strobing technology designed to limit display motion blur caused by old images persisting on the viewer’s ...
I've been reviewing hardware and software, devising testing methodology and handed out buying advice for what seems like forever; I'm currently absorbed by computers and gaming hardware, but ...
As the CES 2021 comes to a close, a lot of tech enthusiasts have questions about the new products displayed during the convention. One of them is the Nvidia G-Sync. So what is it and why is there a ...
AMD graphics card owners may soon be able to enjoy the benefits of Nvidia G-Sync monitors. Previously limited to Nvidia graphics cards alone, Nvidia is planning updated G-Sync modules capable of ...
Sai is a singer-songwriter from India with a passion for gaming and tech. His music has been featured on Rolling Stone, Rock Street Journal, Indie Music Diaries, and more. A screen tear walks into a ...
Before getting to how to enable G-Sync, you need to make sure you have a G-Sync monitor. Nvidia has a few different G-Sync categories. G-Sync and G-Sync Ultimate monitors come with dedicated hardware ...
NVIDIA's G-SYNC technology continues to evolve. What started as a way to enhance a game's visual performance and presentation by tapping into the power of variable refresh rates has evolved in recent ...
At Gamescom, the gaming hardware giant updates us on some long-term projects, like AI-driven characters and the big RTX mod for Half-Life 2. I've been reviewing hardware and software, devising testing ...