Is there a clever way to hide (what would be public) base class functionality from derived classes? My first thought is to simply redirct the function call to a private function, but this would not ...
public static new int ID3_FRAME_HEADER_SIZE = 6; //bytes protected static new int ID3_FRAME_ID_START = 0; protected static new int ID3_FRAME_ID_SIZE = 3; protected static new int ID3_FRAME_SIZE_START ...